A developer has revealed that they ported an Amiga game, written in MC68000 assembly and produced in Baghdad in 1993, to the Godot engine.
Porting a 1993 Amiga Assembly Game to Godot Using LLM Claude 3.5 Sonnet
This article is a translation. Read the Japanese original
For the porting process, the developer used the LLM Claude 3.5 Sonnet during a vacation in July 2026. The actual conversion work reportedly was completed in a single night.
Adjusting the controls and preparing the product for release required several subsequent weeks of work during weekends and nights.
Over the past few weeks, the developer has been analyzing the processing performed by Claude. They stated that they fed 33 years of game development memories, notes, and Git repositories into the LLM to generate the first draft of this article.
The developer spent one week reviewing the article. Additionally, they announced that the original version of the game will be released for free.