Claude Code v2.1.289 has been released, providing various bug fixes and improvements to core functionality and plugin handling.
Claude Code v2.1.289 Released — Bug fixes for shell commands, plugins, and session stability
New Features and Improvements
- Added
agent.spawnfor teammates, a single agent ID across plugin hook events, and idle/waiting states in$.agent.list(). - Improved the speed at which large files open in a plugin code pane by optimizing the layout process.
- Enhanced error reporting for mods, providing better visibility into why a mod's band or pane fails to draw.
Bug Fixes
- Shell and Commands: Fixed issues where deny or ask rules were bypassed in specific nested shell commands or in cases involving environment variable prefixes.
- Plugins: Resolved several issues including plugins showing stale data, failures during validation, and problems with marketplace manifests. Fixed various rendering issues in plugin panes.
- Session and UI: Fixed several causes for interface errors and spontaneous session terminations. Corrected rendering issues involving text with tabs, escape characters, or specific control characters.
- VSCode: Reverted a change from version 2.1.288 to
claude auth statusto prevent frequent sign-outs.
Sources
- v2.1.289 (2026-10-03)